entertainmentneutral
Why Half-Life 2: Episode 3 Froze Mid-Development
Bellevue, USATuesday, November 19, 2024
The project hit a wall when Valve decided to shift focus to another game, Left 4 Dead. After a few months working on Episode 3, the team had a bunch of playable levels in an icy setting but not much else. They estimated it would take years to finish.
By the time they wanted to return to Episode 3, the project felt outdated. Plus, the technology for those gooey enemies was already being used in Portal 2. One engineer, David Speyrer, said it was like they had missed their chance and needed a new game engine to keep the series going. Looking back, he thought they could have finished Episode 3 in two years.
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