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Virtual Reality and the Nausea Challenge: A Look at Safety in Rehab

Sunday, January 11, 2026
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The Rise of VR in Rehabilitation

Virtual reality (VR) is making waves in various fields, particularly in aiding recovery from brain injuries. However, a significant hurdle remains: cybersickness (CS), a condition where users feel sick after using VR.

The Importance of Measuring Cybersickness

Measuring CS is crucial to ensure the safety of VR for patients. A recent study delved into the different tools used to gauge CS in VR, revealing that not all tools are equally effective.

Standout Tools: CSQ-VR and VRNQ

The study highlighted two tools that stood out for their reliability and validity:

  • CSQ-VR
  • VRNQ

A Gap in Research

Surprisingly, few tools have been tested on individuals with neurological conditions, despite VR's common use in their rehabilitation.

The Need for Better Tools

The study concluded that there is an urgent need for improved tools to measure CS, especially for those with neurological conditions. This will help ensure that VR is both safe and effective for all users.

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