Job Cuts Shake Up Irvine Game Studio
Obsidian Entertainment, a game studio in Irvine, announced it will let go of 52 employees. The layoffs happen while the company is restructuring under Microsoft’s Xbox division.
The announcement came from Jason Tucker, Obsidian’s HR director, who filed a notice with the state on July 6. He said that 43 staff at the Irvine office and nine remote workers in California will lose their jobs, starting on September 4.
Tucker added that the Irvine location will stay open. The cuts are part of a broader plan to reorganize operations and improve efficiency.
Microsoft, which owns Xbox, is cutting 4 800 jobs worldwide, including 1 600 in its gaming arm. The company’s CEO for Xbox said the business is not healthy and that rising hardware costs are hurting the industry.
Obsidian was founded in 2003 by former Black Isle Studios developers after Interplay shut down that studio. In 2018, Microsoft bought Obsidian for its role‑playing games like Fallout: New Vegas and The Outer Worlds.
The layoffs affect many roles: engine software, graphic design, gameplay engineering, software design, environment and character art, technical art, directors, and a financial manager.
Microsoft’s recent acquisition of Activision Blizzard, which owns Call of Duty, shows the wider trend of job cuts in gaming. Activision has already laid off workers in Santa Monica and Irvine, and its total reductions last year topped 1 000.
These moves reflect the shifting priorities in the gaming world, where companies try to balance creative projects with changing market conditions.